Beta 2


Ok, it's been a week of furious development. I'm not going to go nuts with the reading material in this post. Let it suffice to say that I got brilliant feedback on the first beta and a lot of changes were made to the second beta.

This is what has changed:

  • Adds a simple minimap
  • Adds tooltips with instructions for all parts of the game
  • Adds an artifact "inventory"
  • Adds the last two bosses
  • Prevents "impassable" traps in corridors and rooms before level 4
  • Introduces a win state (Dungeon level 20 is your goal)
  • Organizes the type of monsters that appear in different levels to make everything feel more coherent
  • Monster speech bubbles get some transparency when the player is behind them
  • Tweaked colours and amended some typos in various places (Blue is no longer as dark)

Files

BreakHack Beta 2
External
Aug 23, 2018

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